Axie: Origin Season 1 has begun! The first season of the popular NFT game has kicked off with over 1.5 million dollars in rewards available to players. In addition, a new mechanic has been introduced that we'll share below.
Key Point to Axie: Origin's Season 1
Progressing through crafting levels will now sometimes earn a special Chest instead of a specific charm or rune. Opening a chest will allow the player to select a charm/rune from a given set and the reward is sealed (not mint-able into an NFT, just usable by the player).
They also made adjustments to the ranking up rewards for mystic rune/charms.
First, while progressing through your crafting levels you’ll sometimes earn a special Chest instead of a specific Rune or Charm like before. When you open the Chest you will be able to choose from a given set of Charms/Runes. The Charm/Rune received will be Sealed (Not mint-able into an NFT).
Second, we’ve adjusted the rank up rewards, primarily to tune Mystic Rune/Charm supply.
Currently, disenchanting runes/charms from a past season will net you fewer moon shards than before. On the other hand, if you disenchant items while they are still active DURING their season, you'll be able to get the same amount of moon shards as before.
Season 1 will now last 60 days, the longest season yet. This will impact pacing and progression. Axie aims to help players unlock and build around epic Runes/charms earlier but delay mystics until later in the season. This update should make a multi-meta season where the start is focused on epic and later mystic.
Here’s a quick overview of the major changes:
The team has listened to feedback and determined that a balancing patch is likely needed. They plan to roll out a patch in about two weeks once they have an understanding of new meta changes and can plan the adjustments appropriately.
Don't forget to check out the new roadmap, revealed last week at Axie Con!
September 21, 2022
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